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Mario kart super circuit sprite sheet
Mario kart super circuit sprite sheet










mario kart super circuit sprite sheet

Most new graphics for new courses were used, but some bit the big one at the hands of Nintendo.Īlong with the used tree, a pipe and mushroom can be found in Mario Circuit's sprite graphics. When Mario Kart DS brought back some of these tracks, each one's hazards are intact with their original counterparts in their original locations. The mysterious unused coin makes an comeback, albeit with an incorrect palette, again. Just like the frail blocks, the breakable ice blocks also have an animation for getting destroyed, but it simply disappears in-game.Īnother Super Mario Kart leftover. This graphic can also be found in Boo Lake's and Broken Pier's tileset. Instead, the blocks just instantly disappear. There are unused frames for an animation for the frail blocks falling like it was done in Super Mario Kart, but it strangely isn't used in here. The unused multicolored block from the original can be found here as well, this time with an incorrect palette.ĭespite the removal of Monty Moles from Donut Plains 2 and 3, the holes they pop out of were still given a graphical update in the track's tileset. The images above are in the following order: Mario Circuit, Donut Plains, Ghost Valley, Bowser Castle, Choco Island, Koopa Beach, and Vanilla Lake. Mario Circuits 2, 3, and 4 are the only Super Mario Kart tracks to use oil slicks, but they are not used in this game. With the exception of Rainbow Road (which are identical to Mario Circuit's, save for a bad palette), each SNES track's graphic set includes a unique, revamped oil slick graphic, as well as an earlier version of the coin. These items can be accessed using the item modifier GameShark code 83003D12 10XX, not including the Bob-omb. Along with the other used items, the Banana Bunch, Golden Mushroom, and Fake Item Box from Mario Kart 64 were likely also supposed to make a reappearance, but did not appear in the retail game. The Bob-omb icon may have been intended for when a player becomes one in Battle Mode, as instead the player's portrait is crossed out, or for something similar to the Bob-omb item in Mario Kart: Double Dash!!. The slots 0x0 to 0x3 and 0x1D to 0x1F are not assigned any track. The AI route was not programmed for other characters. It reuses the music and minimap from Peach Circuit some sprites for the trees are also loaded but aren't present in the scene proper, since most of the track can not be seen during the sequence. This is the track seen during the Award Ceremony sequence after finishing a cup.












Mario kart super circuit sprite sheet